Wild cats recording – update

This time, I chose to record some bigger cats. Specifically a 14 month old Lion, a 15 month old Puma, 3 full-grown Lionesses and a full-grown Lion. It was a weird experience. The moment when I saw the Lion for the first time, I was afraid. I had so much respect to the lion, I really didn’t want to be any closer to him than 5 Meters and a couple of fences. Anyway, I had to get closer, which was my own fault since I chose to record sweet little cats. We recorded with shotgun mics and a 744T. Sebastian Pohle, who helped me out on this, was at least as cowed as I was. After a couple of test recordings we were settled enough to get closer to the cats, let’s say half a meter. You can see what they did on a short video clip here. And there is nothing cut out. They really very often open their mouths without making any noise.

  1. crusader1 says:

    Hi,

    that sounds really great and impressive.
    Can we hear the clapping to the fence at the end in the game?
    —————–
    Hallo :)
    Das klingt doch schon richtig super.
    Kann man das Schlagen gegen das Gitter auch später im Spiel hören?

    Grüße

  2. Axel says:

    Hey Crusader,
    no, you will definitely don’t hear any fence as long as it is not visible or in any way interactively used in-game ;-) Would be kind of odd to here a fence where you don’t see anything metallic besides the sword, wouldn’t it?
    I am glad you like it so far.
    Best,
    Axel

  3. Tark says:

    Hello,

    Really nice video :)

    You guys did great :>

    When can we hear some more samples of music from the game? :D

  4. HomerSp says:

    Does this mean there will be lions in the game? If not, what creature roars like a lion?

  5. Axel says:

    @HomerSp: Unfortunately I may not give you any information about the game itself. But technically: we record animals to design sounds from it, not to use them as is. Meaning: Nazguls from Lord of the rings are originally donkey and horses – so feel free to imagine where a modified lion would suit to

  6. Axel says:

    @ Tark: thanks! I am sorry, I don’t have any information about that. You should give an official forum a try. If there are any news, normally they should come up there, first.

  7. crusader1 says:

    Hello again :)

    Why do you use two microphones?

  8. Axel says:

    Hey klstefan.

    I used two mics because they have different characteristics and they just sound different. Back in the studio I mix both together or use just the parts of a specific mic that sounds good. For example I use the low frequencies from one mic, the high frequencies from another. Have you seen my new post about designing creature sounds? It’s not about why I use two mics but it explains a little bit more in detail what I do.
    Cheers,
    Axel

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