BOOM library release

We did it. Our first product is online. Check this out: BOOM library Metal recordings and huge metal sound designs. I personally use it for trailers blenders and hits, logos, wooshes, weapons, impacts, explosions, cars and vehicles, armor sounds, … I can not even count how often I used them yet. Just visit the website to get some more detailed information or join us on facebook: Facebook...
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Making of – Metal Impacts

I know, long time ago since my last post. I was pretty busy working on a new sound effects library. Anyway, I made a tutorial video for the upcoming BOOM library. It is called “Cinematic Metal” and there will be two releases. One is the “Cinematic Metal – Impacts”, a library featuring high definition 96kHz, 24-Bit impact sounds to use in trailers, multimedia...
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CineToms 2

A couple of days ago Mike Barry, Co-Founder of Cinesamples, asked me if I would have some ideas to create some produced, custom tom sounds for a new library. It was really fun working on that. Using real tom samples provided by Cinesamples, I did everything to excite them. Mostly things I would do with gun sounds, explosions, swords and so on. Check it out here: CineToms 2 product page There is...
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Boom!

something is happening. Stay tuned! Involved: David Philipp and Michael Schwendler Update: some movement on this. Check out...
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Creature Sound

I received such a huge feedback about the lion recordings I did for ArcaniA that I thought I would give some more details. This post is about how I create sound effects for monsters. First steps of course are to analyze what kind of monster I have to design sounds for. Let’s say I have to create a sound for a large fire demon, something like Runes of Magic’s Demon Lord. The size and...
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