Posted by Axel on Jul 15th, 2010 | 0 comments

We did it. Our first product is online. Check this out:
BOOM library
Metal recordings and huge metal sound designs. I personally use it for trailers blenders and hits, logos, wooshes, weapons, impacts, explosions, cars and vehicles, armor sounds, … I can not even count how often I used them yet. Just visit the website to get some more detailed information or join us on facebook:
Facebook...
Posted by Axel on May 22nd, 2010 | 4 comments

I know, long time ago since my last post. I was pretty busy working on a new sound effects library. Anyway, I made a tutorial video for the upcoming BOOM library. It is called “Cinematic Metal” and there will be two releases. One is the “Cinematic Metal – Impacts”, a library featuring high definition 96kHz, 24-Bit impact sounds to use in trailers, multimedia...
Posted by Axel on Apr 18th, 2010 | 0 comments

A couple of days ago Mike Barry, Co-Founder of Cinesamples, asked me if I would have some ideas to create some produced, custom tom sounds for a new library. It was really fun working on that. Using real tom samples provided by Cinesamples, I did everything to excite them. Mostly things I would do with gun sounds, explosions, swords and so on. Check it out here:
CineToms 2 product page
There is...
Posted by Axel on Mar 30th, 2010 | 0 comments

something is happening. Stay tuned!
Involved: David Philipp and Michael Schwendler
Update: some movement on this. Check out...
Posted by Axel on Feb 9th, 2010 | 2 comments

I received such a huge feedback about the lion recordings I did for ArcaniA that I thought I would give some more details. This post is about how I create sound effects for monsters.
First steps of course are to analyze what kind of monster I have to design sounds for. Let’s say I have to create a sound for a large fire demon, something like Runes of Magic’s Demon Lord. The size and...